Abstracts of Teaching Development
and Language Enhancement Grant for 2022-25 Triennium (Inter-institutional
Collaborative Activities (IICA) Portion)
No. |
Project
Title |
Abstract |
1. |
Building a
Collaborative Platform for Enhancing Artificial Intelligence Applications in
Higher Education |
· Artificial
Intelligence (AI) has revolutionized many industries, and its applications in
education is a rapidly emerging field. · Despite the promising
potentials, there remains substantial barriers preventing broader use AI in
higher education, such as high upfront financial investment, time-consuming
collaboration between educators and software developers, as well as ethical
and social concerns. · This project proposes
a collaborative platform for enhancing AI applications in education to lower the entry barriers for educators to develop or apply AI tools in higher
education. · The proposed platform will consist of educators interested in developing or applying AI tools for education purposes, as well
as technical experts experienced in turning ideas into usable tools. It serves to establish a collaborative
community of educators to foster an ecosystem of AI development and
applications in education. · The platform aims to
achieve the following objectives: 1.
Share
existing applications of AI across higher education sector in Hong Kong 2.
Scale
up existing AI tools developed by collaborating institutions to enable more
users 3.
Produce
online resources to educate users about the AI tools 4.
Evaluate
students’ and teachers’ perceptions toward the use of AI in education by
collecting evidence on its benefits and challenges |
2. |
An AI Media Analytics
Framework for Course Assessments |
In the
past, traditional course assessment methodologies have been used to evaluate
teacher and course performance. However, given the rapid development of
innovative technologies and social changes, plus the high
adoption rate of Virtual Teaching and Learning (VTL)
during the Covid-19 Pandemic Lockdown, there are many new challenges
for institutes and teachers to consider when performing course assessments, including: · Processing
heterogeneous data types · Handling a large
volume of data · Producing unbiased and
objective assessments · Containing
labor-intensive and manual processes ·
Assessing
multiple students’ performance in VTL In light
of these challenges, there is a need to build an AI-served assessment
platform to fill gaps in the current state of course assessments. The
proposed solutions are as follows: · Develop an Artificial Intelligence (AI) served
assessment platform for automating
workflows and helping teachers evaluate
a large volume of inputs in VTL · Use Natural Language Processing (NLP) to
handle textual input, such as sentiment
analysis for classifying forum content into positive, neutral, or
negative feedback, machine translation
to handle bilingual content, and entity
extraction to obtain keywords within the textual content.
State-of-the-art pre-trained models are used in NLP to provide fair and accurate outputs in a
cost-effective way ·
Apply
different content retrieval mechanisms
to obtain data from various data types, such as speech recognition for extracting textual data from video content
and optical character recognition for
extracting data from graphical content These proposed solutions should
bring out the following benefits: · Facilitate comprehensive course review and further improve course quality · Reduce
teacher
and administrator workload on
manual assessment processes · Shorten
assessment cycles and
help teachers apply related changes to
improve students’ satisfaction in VTL · Increase course
performance and improve the reputation
of institutes over time |
3. |
Developing a Systematized Humour Pedagogical
Approach to Enhance Teaching and Learning: A Cross-institutional and
Cross-disciplinary Collaboration |
COVID-19 is exerting
tremendous stress on students globally, which affects students’ performance
and presents a clear threat to education worldwide. One way to relieve
students’ stress is by incorporating humour into
teaching to create a more enjoyable learning environment. Humour
relaxes students and helps with emotional venting. Humour
is also known to be associated with positive emotions, which is known to
enhance learning and memory via the stimulation of biogenic amine productions
in the nervous system. Although humour is a common
characteristic of many successful teachers, not every teacher is humourous, and not every humourous
teacher has good student engagement. Furthermore, the outcomes of spontaneous
humour are difficult to predict. Hence, we are
developing a standardized humour pedagogical system
– “Planned Humour Incorporation System for Teaching
and Learning Enhancement” (PHISTLE) – manifested within the framework of the
cognitivism learning theory, so that we can consistently generate positive outcomes
that are predictable and replicable. Previously, we implemented PHISTLE in
the field of biomedical sciences, and incorporated 17 different humour contents into the lectures of six courses at HKU to improve students’
learning experience. Our results indicated that the system promoted student
engagement, enhanced learning, and relieved stress. In this project, we will
expand the application of PHISTLE beyond the field
of biomedical sciences and implement it in a cross-discipline
manner among CUHK, CityU, HKBU, HKU and PolyU, which would apply PHISTLE in the fields of life
sciences, language and corporate communication. To evaluate PHISTLE’s
effectiveness, we will distribute questionnaires, conduct interviews and
invite students to submit reflective journals. We expect PHISTLE
to reduce stress, promote student-teacher rapport
and social cohesion, and enhance
students’ experiential learning experience across disciplines. The collected
information will help us to further refine
PHISTLE, formulate a teacher’s guide
for appropriate usages
of humour in teaching,
create an online repository for sharing and searching of humour materials for teaching, and establish
a community of practice among the participating universities. |
4. |
The Student Learning Experience in Hong Kong Universities: A Deep Dive
into Institutional Data |
Different universities in Hong
Kong have their own institutional data to gauge student satisfaction of their
learning experience and environment and perceived attainment of the
university graduate attributes. These questionnaires are all underpinned by an
outcomes-based approach to student learning. Through a data science approach
to secondary analysis of these institutional data and qualitative interviews
with students and teachers, this collaborative study is designed to enhance
the overall student experience in their programmes
of study offered by their respective UGC funded universities in the midst of
the new normal
by addressing the following questions: · How satisfied are
students with their programmes of study? · To what extent do Hong
Kong undergraduate students achieve their respective university educational aims? ·
What
are the enablers and barriers to student satisfaction and attainment of
university educational aims? Evidence-based recommendations to
improve quality of teaching and learning will be proposed. Due to the confidential nature of
the data, each participating university will undertake their own data
collection and data analyses and no cross-institutional sharing of data will
be done. A common analysis framework and guidelines will be developed. Common
findings and best practices will be shared and disseminated through an
inter-institutional symposium, institutional wide workshops of each
participating university, sector-wide sharing sessions, conference
presentations, etc. |
5. |
Enhancing Learning and Teaching of Digital Citizenship Through
Scenario-based AR Learning Trails |
· The digital culture emerging since the early two decades of the 21st
century has been profoundly reshaping our economy, society and education. · Despite its uncontroversial contributions, rapid digital development
also brought about negative consequences, such as hacking, bullying, identity
theft, technology addiction, privacy invasion, gaming disorder and digital
disarray. · Hence, it is
imperative to prepare students for communicating and collaborating safely and
responsibly in digital environments, which sheds light on the importance of
promoting Digital Citizenship education. ·
Building
upon the success of an earlier joint-university undertaking in using AR
learning trails to advance learning and teaching of academic integrity and
ethics, the proposed project aims to enhance the learning and teaching of
Digital Citizenship through development of scenario-based AR learning trails.
Specifically, it has the following objectives: (1)
To
develop an updated conceptual framework for learning and teaching of Digital
Citizenship which is suited to the contemporary era (2)
To
develop scenario-based learning trails and relevant educational materials by
involving students as partners (3)
To
develop and deliver professional development for teachers in collaboration
with interested partners, and disseminate project outcomes via academic platforms (4)
To
develop resources website for storage, sharing and sustainability of project
outcomes. |
6. |
Nurturing Global Citizenship Through English (NGCE) |
The concept global citizenship is embedded in the
UN’s Sustainable Development Goals. It refers to the sense
of belonging to not only
a specific local
community but to the larger
national and global community through understanding it, participating in it, and working with others to make it more peaceful, sustainable and
fairer; it is a community that is diverse yet interdependent and
interconnected. Educational institutions have been charged with the
responsibility to promote global citizenship by engaging their students as
contributing members of the larger global community with their skills and
education (United Nations Academic Impact,
2022). “Nurturing Global Citizenship through English (NGCE)” puts meaningful language learning and practice in the context of global themes
including intercultural communication,
respect for diversity, employment, and media and technology. The project
also aligns well with the Global
Engagement theme in our CUHK’s 2021-2025 strategic plan where learning
opportunities are created for our students to be exposed to diverse cultures,
inclusive mindsets, and knowledge and skills
needed for both academic success and responsible global citizenship in the 21st century.
Deliverables are four online learning modules which can be studied independently by all eligible users#, or adopted by eligible teachers/ units as supporting (course) materials. (200 words)
# all CUHK students and students in collaborating universities |
7. |
Computational Thinking (CT) as a Problem-solving Skill – A
Multidisciplinary Virtual Learning Package |
Computational Thinking (CT) is considered to be an essential skill
for 21st century
learners no matter what fields they are in as they have to use some
form of digital tools to solve problems. In
developed economies, CT has been incorporated into their K-12
curricula. Many Asian countries are reforming their education frameworks to
include CT in their education frameworks. In
Hong Kong, the Education Bureau has updated the syllabus of
Information and Communication Technologies (ICT) to include CT and Python
programming for students sitting for the HKDSE 2025 and onwards. However, when we survey our local
university programmes, CT training is still not
very common for undergraduates. Considering the difficulties to establish a
new standalone course in the existing undergraduate programmes,
we propose to deliver a virtual learning package for students to learn on
their own’s schedule and at their own pace. In
our
learning package, we extend CT to a diverse range of contexts and fields so
as to demonstrate the power of CT as a problem-solving paradigm. Hence, we
have elaborated case studies contributed from different universities in
various fields by different subject experts, such as creative, computing,
finance, science and social science. This
compensates the current shortcomings of most CT teaching materials
concentrating on coding only. At CUHK, in particular, we shall focus on the
fields of cognitive and behavioral sciences, risk management, FinTech and InsurTech. |